DAT (file format)
From modwiki
Font data files. Unlike most filetypes used with idTech 4, these files are binary and as such should not be edited in a text editor.
We have not yet been provided with information as to what and how data is defined within these files. But since they are paired with identically named TGA images which depict characters in the alpha channel, one can presume that the DAT files contain image lookup data such as x and y coordinates and/or the bounding box size for each character.
This filetype was also used for Quake 3 and other idTech 3 based games. As such, third party utilities to create cooresponding TGA and DAT files for idTech 3 based games can be used with idTech 4 based games aswell. A few such utilities are listed below.
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Tools
- Q3Font (Last Version) - The premiere tool used to convert .TTF files into Quake 3/Doom 3-ready fonts. Created by Arnout 'RR2DO2' van Meer of Splash Damage.
- ExportFontToDoom3 - A new font conversion tool, specially designed for Doom 3 and with new features and fixes. Source code is also available online. Created by Grant Davies.

