Forceaspectheight (GUI item property)

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This parameter is used to force the GUI renderer to assume a different aspect ratio for a particular item. So, if you have a GUI that doesn't fit into the 4:3 normal aspect ratio, you can still use it and have text with a perfect ratio.

I'm still unsure on how to use this, but apparently, it assumes the new height is the total height of the item. So a forceaspectheight of half your normal height would result on a tall-looking text.

Also, for this parameter to work, you must place a new, empty windowDef inside the item you're already using. This is because the parameter will only act on items that are considered complex items. More information here.

The value of this property cannot be changed at runtime.

Syntax

forceaspectheight height

Default value

480 (the same as the desktop item width instead?)

Example(s)

Forceaspectheight	180
windowDef TextComplex2 {
	rect	0,0,0,0
	visible	1
}


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