Mask left (Sound shader keyword)

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Image:D3square_bg.png The information on this page is specific to Doom 3.

Description

The mask_left keywork only allows sound from the shader to be outbut through the front left surround sound speaker in a 5.1 setup, or the left speaker in the 2 channel (stereo) setup.

Usage

mask_left

Example

ship_engine_rumble
{
	mindistance 100
	maxdistance 1000
	volume 10
	looping
	mask_left
	shakes .1
	sound/last_stand/loop_rumble_left_b.wav
}
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