Mcc monster strogg marine (entity)
From modwiki
This page has been added by a bot. You can help by verifying and completing the info on this page.
[edit]
Description
Blaster Strogg Marine
[edit]
Spawn Arguments
The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.
| KEY | DESCRIPTION |
|---|---|
| actionTimer_evade_rate | Description not available. |
| actionTimer_pain_rate | Description not available. |
| actionTimer_rangedAttack_rate | Description not available. |
| action_angry | Description not available. |
| action_angry_anim | Description not available. |
| action_angry_maxRange | Description not available. |
| action_angry_minRange | Description not available. |
| action_angry_rate | Description not available. |
| action_crouch_maxRange | Description not available. |
| action_crouch_minRange | Description not available. |
| action_crouch_rate | Description not available. |
| action_evadeLeft | Description not available. |
| action_evadeLeft_anim | Description not available. |
| action_evadeLeft_anim2 | Description not available. |
| action_evadeLeft_minRange | Description not available. |
| action_evadeLeft_noturn | Description not available. |
| action_evadeRight | Description not available. |
| action_evadeRight_anim | Description not available. |
| action_evadeRight_anim2 | Description not available. |
| action_evadeRight_minRange | Description not available. |
| action_evadeRight_noturn | Description not available. |
| action_jumpBack | Description not available. |
| action_jumpBack_anim | Description not available. |
| action_jumpBack_maxRange | Description not available. |
| action_jumpBack_noturn | Description not available. |
| action_leanLeftAttack_anim | Description not available. |
| action_leanRightAttack_anim | Description not available. |
| action_leapAttack_anim | Description not available. |
| action_leapAttack_noPain | Description not available. |
| action_leapAttack_noTurn | Description not available. |
| action_leapAttack_rate | Description not available. |
| action_meleeAttack | Description not available. |
| action_meleeAttack_anim | Description not available. |
| action_meleeAttack_maxRange | Description not available. |
| action_meleeAttack_minRange | Description not available. |
| action_rangedAttack | Description not available. |
| action_rangedAttack_anim | Description not available. |
| action_rangedAttack_blendFrames | Description not available. |
| action_rangedAttack_failRate | Description not available. |
| action_rangedAttack_maxRange | Description not available. |
| action_rangedAttack_minRange | Description not available. |
| action_rangedAttack_overrideLegs | Description not available. |
| action_rangedAttack_state | Description not available. |
| action_strafe | Description not available. |
| action_strafe_anim | Description not available. |
| action_strafe_anim2 | Description not available. |
| action_strafe_chance | Description not available. |
| action_strafe_maxRange | Description not available. |
| action_strafe_minRange | Description not available. |
| action_strafe_noturn | Description not available. |
| action_strafe_rate | Description not available. |
| action_talk_noturn | Description not available. |
| aggressiveRange | Description not available. |
| ambush | if set, monster only wakes up if it sees the player. |
| angle | Description not available. |
| anim | Animation to cycle when spawned in. |
| attackRange | Description not available. |
| attackSightDelay | Description not available. |
| attack_base_accuracy | Description not available. |
| attack_cone | Description not available. |
| attack_jointDir_accuracy | Description not available. |
| attack_jointDir_locktojoint | Description not available. |
| bind | Description not available. |
| bindOrientated | Description not available. |
| bindToBody | Description not available. |
| bindToJoint | Description not available. |
| bindanim | Description not available. |
| bleed | Description not available. |
| blink_max | Description not available. |
| blink_min | Description not available. |
| blockedAttackTime | Description not available. |
| blockedMoveTime | Description not available. |
| blockedRadius | Description not available. |
| burnaway | Description not available. |
| cameraTarget | Description not available. |
| chatter_combat_max | Description not available. |
| chatter_combat_min | Description not available. |
| chatter_combat_rate | Description not available. |
| chatter_idle_rate | Description not available. |
| chatter_max | Description not available. |
| chatter_min | Description not available. |
| cinematic | Description not available. |
| classname | Description not available. |
| clipmodel | Description not available. |
| cone | Description not available. |
| cylinder | Description not available. |
| damage_scale XXXX | Description not available. |
| damage_zone XXXX | Description not available. |
| dbText | Description not available. |
| dbTitle | Description not available. |
| def_attack_base | Description not available. |
| def_attack_jointDir | Description not available. |
| def_attack_melee_left | Description not available. |
| def_attack_melee_right | Description not available. |
| def_dropGibItem1 | Description not available. |
| def_dropGibItem2 | Description not available. |
| def_dropGibItem3 | Description not available. |
| def_dropGibItem4 | Description not available. |
| def_dropGibItem5 | Description not available. |
| def_dropGibItem6 | Description not available. |
| def_dropGibItem7 | Description not available. |
| def_dropGibItem8 | Description not available. |
| def_persona | Description not available. |
| def_projectile | Description not available. |
| directionalMovement | Description not available. |
| dodecahedron | Description not available. |
| dropGibItem1Joint | Description not available. |
| dropGibItem2Joint | Description not available. |
| dropGibItem3Joint | Description not available. |
| dropGibItem4Joint | Description not available. |
| dropGibItem5Joint | Description not available. |
| dropGibItem6Joint | Description not available. |
| dropGibItem7Joint | Description not available. |
| dropGibItem8Joint | Description not available. |
| editor_color | Description not available. |
| editor_copy | Description not available. |
| editor_ignore | Description not available. |
| editor_maxs | Description not available. |
| editor_menu | Description not available. |
| editor_mins | Description not available. |
| editor_showangle | Description not available. |
| editor_usage | Blaster Strogg Marine |
| editor_var XXXX | Description not available. |
| eye_focus_rate | Description not available. |
| eye_horizontal_offset | Description not available. |
| eye_verticle_offset | Description not available. |
| fly_bob_horz | Description not available. |
| fly_bob_strength | Description not available. |
| fly_bob_vert | Description not available. |
| fly_offset | Description not available. |
| fly_pitch_max | Description not available. |
| fly_pitch_scale | Description not available. |
| fly_roll_max | Description not available. |
| fly_roll_scale | Description not available. |
| fly_seek_scale | Description not available. |
| fly_speed | Description not available. |
| focus_align_time | Description not available. |
| forceEnemy | if set, the AI will automatically find an enemy (no sight required) when activated |
| fov | Description not available. |
| fx_blaster_muzzleflash | Description not available. |
| fx_burn_lightning | Description not available. |
| fx_burn_particles | Description not available. |
| fx_burn_particles_chest | Description not available. |
| fx_fleshhit | Description not available. |
| fx_gib | Description not available. |
| fx_lcrawl | Description not available. |
| fx_pain | Description not available. |
| fx_pain10 | Description not available. |
| fx_pain10_hollowmetal | Description not available. |
| fx_pain_hollowmetal | Description not available. |
| fx_swipe | Description not available. |
| fx_teleport | Description not available. |
| fx_teleport1 | Description not available. |
| fx_teleport2 | Description not available. |
| fx_teleport3 | Description not available. |
| fx_tpspark | Description not available. |
| fx_tpsteam | Description not available. |
| gib | Description not available. |
| guiTarget | Description not available. |
| head_focus_rate | Description not available. |
| health | Description not available. |
| hide | Causes monster to be hidden and nonsolid until triggered. Set to 2 for single trigger (entity wakes up when unhidden). |
| hidesurface | Description not available. |
| ik_ankle1 | Description not available. |
| ik_ankle2 | Description not available. |
| ik_foot1 | Description not available. |
| ik_foot2 | Description not available. |
| ik_footSize | Description not available. |
| ik_hip1 | Description not available. |
| ik_hip2 | Description not available. |
| ik_knee1 | Description not available. |
| ik_knee2 | Description not available. |
| ik_waist | Description not available. |
| inherit | Description not available. |
| instance | Description not available. |
| joint_chestOffset | Description not available. |
| joint_eyeOffset | Description not available. |
| joint_leftEye | Description not available. |
| joint_rightEye | Description not available. |
| kick_force | Description not available. |
| lipsync_chatter_combat | Description not available. |
| lipsync_chatter_idle | Description not available. |
| lipsync_sight | Description not available. |
| look_joint XXXX | Description not available. |
| look_max | Description not available. |
| look_min | Description not available. |
| maxLostVisTime | Description not available. |
| maxShots | Description not available. |
| maxs | Description not available. |
| melee_range | Description not available. |
| minShots | Description not available. |
| mins | Description not available. |
| missile_visibility_joint | Description not available. |
| model | Description not available. |
| mtr_splat | Description not available. |
| mtr_splat2 | Description not available. |
| mtr_splat3 | Description not available. |
| mtr_splat4 | Description not available. |
| mtr_wound | Description not available. |
| name | Description not available. |
| networkSync | Description not available. |
| neverDormant | Description not available. |
| no_drops | Description not available. |
| noclipmodel | Description not available. |
| on_activate | Animation to play when monster sees player or is triggered. Set to blank to make monster immediately start attacking the player without playing an animation. |
| origin | Description not available. |
| painThreshold | Description not available. |
| pain_threshold | Description not available. |
| projectile_height_to_distance_ratio | Description not available. |
| ragdoll | Description not available. |
| rank | Description not available. |
| removeDelay | Description not available. |
| remove_on_death | Description not available. |
| report_stats | Description not available. |
| rotation | Description not available. |
| scriptobject | Description not available. |
| sg_name | Description not available. |
| shadow_lod_distance | Description not available. |
| size | Description not available. |
| snd_bounce | Description not available. |
| snd_breathe | Description not available. |
| snd_burn | Description not available. |
| snd_burn_lightning | Description not available. |
| snd_charge | Description not available. |
| snd_death | Description not available. |
| snd_flesh | Description not available. |
| snd_footstep | Description not available. |
| snd_footstep_dirt | Description not available. |
| snd_footstep_hollowmetal | Description not available. |
| snd_footstep_rock | Description not available. |
| snd_footstep_sand | Description not available. |
| snd_gear | Description not available. |
| snd_growl | Description not available. |
| snd_grunt | Description not available. |
| snd_gun | Description not available. |
| snd_pain | Description not available. |
| snd_punch | Description not available. |
| snd_ready_weapon | Description not available. |
| snd_slash | Description not available. |
| snd_swing | Description not available. |
| snd_weapon_fire | Description not available. |
| snd_weapon_slap | Description not available. |
| solidForTeam | Description not available. |
| sound_bone | Description not available. |
| spawnclass | Description not available. |
| tactical_cover | Description not available. |
| tactical_hide | Description not available. |
| tactical_ranged | Description not available. |
| tactical_rush | Description not available. |
| talks | Set to 1 to enable talking |
| target | Description not available. |
| team | Description not available. |
| trigger_anim | Monster remains hidden until triggered, plays anim specified and immediately goes after the player. |
| turn_on_sight | Description not available. |
| turn_rate | Description not available. |
| usable | Description not available. |
| use_aas | Description not available. |
| wait | How long to wait before following path. Monster will be unresponsive until this time has passed. |
| walkRange | Description not available. |
| walk_on_sight | Allows the monster to begin walking towards the player before his sight animation finishes. |
[edit]
Inheritance
This entity is derived from the following:
- idEntity
- idAnimatedEntity
- idAFEntity_Base
- idAFEntity_Gibbable
- idActor
- idAI
- monster_default
- actor_default
- monster_strogg_marine_base
- monster_strogg_marine
- mcc_monster_strogg_marine
- monster_strogg_marine
- monster_strogg_marine_base
- actor_default
- monster_default
- idAI
- idActor
- idAFEntity_Gibbable
- idAFEntity_Base
- idAnimatedEntity
Note: Entries marked in italics are classes defined in the SDK.
[edit]
Notes
Notes not available.

