Notime (GUI item property)
From modwiki
Whether or not onTime events will execute by themselves as soon as the GUI is shown. If this value is set to 1, they won't execute; instead, a resetTime command should be issued so the animation will run. This is useful to have separate items with nested animations that are triggered elsewhere on the script, simulating a kind of timeline control.
Syntax
notime flag
Default value
0
Example(s)
notime 1

