Object keeper bed hipoly (entity)
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Description
Keeper spawning object. Keeper idles until triggered, then places anim to get out
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Spawn Arguments
The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.
| KEY | DESCRIPTION |
|---|---|
| accepts_wounds | Description not available. |
| accurateguitrace | Description not available. |
| alignToJoint | Description not available. |
| angle | Description not available. |
| anim | The anim to play when the case is triggered. Ie. on the droid hatch this would be 'open' |
| anim_encased_monster_exit | The animation to play on the monster when it exits the case. Ex: 'droid_hatch_exit' |
| anim_encased_monster_idle | The animation to play on the monster while it is encased. Ex: 'droid_hatch_idle' |
| applyDamageEffects | Description not available. |
| bind | Description not available. |
| bindOrientated | Description not available. |
| bindToBody | Description not available. |
| bindToJoint | Description not available. |
| bindanim | Description not available. |
| cameraTarget | Description not available. |
| cinematic | Description not available. |
| classname | Description not available. |
| clipmodel | Description not available. |
| cone | Description not available. |
| cylinder | Description not available. |
| def_monster | The monster def to spawn. For the droid hatch, this would be 'monster_droid' |
| dispose_delay | Description not available. |
| editor_color | Description not available. |
| editor_maxs | Description not available. |
| editor_mins | Description not available. |
| editor_rotatable | Description not available. |
| editor_showangle | Description not available. |
| editor_usage | Keeper spawning object. Keeper idles until triggered, then places anim to get out |
| editor_var XXXX | Description not available. |
| gravity | Description not available. |
| guiTarget | Description not available. |
| health | Description not available. |
| hide | Description not available. |
| ignoreGravityZones | Description not available. |
| inherit | Description not available. |
| matter | Description not available. |
| max_monsters | The total number of encased monsters to spawn. -1 = infinite (1) |
| max_triggers | Description not available. |
| maxs | Description not available. |
| mins | Description not available. |
| model | Description not available. |
| monster_hide | 1 = hide the encased monster prior to triggering him 0 = visible (0) |
| monster_offset | The offset relative to the case which determines the monsters encased position. |
| moveToJoint | Description not available. |
| name | Description not available. |
| networkSync | Description not available. |
| neverDormant | Description not available. |
| noJawFlap | Description not available. |
| noPortal | Description not available. |
| no_anim | Description not available. |
| noclipmodel | Description not available. |
| offset_aim | Description not available. |
| origin | Description not available. |
| push_cosine | Description not available. |
| pushes | Description not available. |
| rotation | Description not available. |
| scriptobject | Description not available. |
| size | Description not available. |
| solidForTeam | Description not available. |
| spawnclass | Description not available. |
| target | Description not available. |
| triggered_spawn | Description not available. |
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Inheritance
This entity is derived from the following:
Note: Entries marked in italics are classes defined in the SDK.
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Notes
Notes not available.

