R useNewSkinning (cvar)
From modwiki
The information on this page is specific to Quake 4.Description
This CVar allows the engine to use an alternative method for skinning that shifts more work to the GPU.
Usage
At the console type...
r_useNewSkinning [Boolean]
Parameters
- [Boolean]
- 0 - Disable.
- 1 - Enable.
Flags
| Flag | Enabled | Description |
|---|---|---|
| CVAR_ALL | all flags | |
| CVAR_BOOL | X | variable is a boolean |
| CVAR_INTEGER | variable is an integer | |
| CVAR_FLOAT | variable is a float | |
| CVAR_SYSTEM | system variable | |
| CVAR_RENDERER | X | renderer variable |
| CVAR_SOUND | sound variable | |
| CVAR_GUI | gui variable | |
| CVAR_GAME | game variable | |
| CVAR_TOOL | tool variable | |
| CVAR_USERINFO | sent to servers, available to menu | |
| CVAR_SERVERINFO | sent from servers, available to menu | |
| CVAR_NETWORKSYNC | cvar is synced from the server to clients | |
| CVAR_STATIC | X | statically declared, not user created |
| CVAR_CHEAT | X | variable is considered a cheat |
| CVAR_NOCHEAT | variable is not considered a cheat | |
| CVAR_INIT | can only be set from the command-line | |
| CVAR_ROM | display only, cannot be set by user at all | |
| CVAR_ARCHIVE | set to cause it to be saved to a config file | |
| CVAR_MODIFIED | X | set when the variable is modified |
Notes
This CVar should only be enabled when used with DX9 class video cards. Even so it might be advantageous to disable this CVar if your video card is low-end and/or if you have a very fast CPU in which case the original method might still prove to be faster.

