RenderbumpFlat (console command)

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Description

This command renders a normal map from a high polygon model. The resulting normal map is intended for use on map geometry (walls, ceilings, floors, ect...).

Usage

At the console type...

renderbumpFlat [-size width height] [model]

Parameters

  • [width] - The width of the output image.
  • [height] - The height of the output image.
  • [model] - The model used to render the normal map.

Notes

If the image size is not specified, the default of 256 x 256 is used.

Models must be oriented towards a specific axis in order to be captured during the render process. Details are as follows...

  • .LWO - Negative Z Axis
  • .ASE - ???

A color map is also exported. The colors are determined by the base color of each polygon. For clarification, base color does not refer to vertex colors, procedural textures or texture maps but rather the color of a polygon when no texture is applied.


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