Scripting

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Scripting quick reference

Scripting is a specific domain of programming. It focuses more on specifying what should be done instead of how. Mostly read by a script parser instead of being compiled to bytecode.

On id Tech 4, it is used to allow mappers or modders to change behavior without recompiling the bytecode, only a map restart is needed to parse the script again.

Contents

Different fields

The various forms of scripting in id Tech 4 are:

  • Level scripting - Used for scripting events in levels.
  • Weapon scripting - Used for defining the behavior of weapons.
  • AI scripting - Used for defining the behavior of monsters and characters.
  • GUI scripting - Used for defining the behavior and appearance of game GUIs. Uses a separate scripting system.

Check out the separate topics to get more specific scripting info.

Definitions

These definitions are related to scripting.

Script parser 
The program reading a script file, here it the game binary of the respective id Tech 4 game.
Syntax 
The rules defining a scripting language.
Keyword 
Special word, reserved by the language to mark the start of a language construct.
Operator 
Special symbol, reserved by the language to show what operation should be done.
Variable 
A variable can be thought of as a named container used to store a value. It can only be of one data type at a time
Data type 
See data types.
Reference 
A special variable that can reference an entity.
Function or method 
A function is a structure to group commands so they can be reused later in the script. It is also possible to give it a return type and value.
Return value 
Once a function has finished it's commands, it can return a result.
Return type 
Defines the data type of the return value, must be given when defining a function
Object 
A reference to the script object of an entity.
Event 
Also called script event, these are commands via a reference or identifier.

Syntax

  • To find out about script file syntax, see the .SCRIPT format reference.
  • If you want to start immediately, go read some tutorials on level scripting.
  • If you are looking for a more steady introduction to scripting, check out the scripting basics page.

Related

See also the editing of declarations, which is not exactly a part of scripting but an important part of editing for id Tech 4 engine.

  • Declarations - Declarations that define the properties and behavior of game content
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