StopEffect (script event)

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Image:Q4square_bg.png The information on this page is specific to Quake 4.

Game class

This event operates on an instance of the game class type {{{gameclass}}}

Description

Stops an ongoing effect.

Usage

void stopEffect( string effectName )

Parameters

  • [effectName] - Name of effect to stop.

Examples

$my_entity.stopEffect( "fire64" );

Notes

This script event does not return any values. See the PlayEffect event.


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