Talk:Light (entity)

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This is pretty much what I'm after. I'd still like some suggestions on improvement before I craft up a template.

Perhaps you know a better way to represent the inheritance? Discuss.

--Rich 08:37, 19 April 2007 (CEST)

I've slightly changed the way inheritance is represented. Base classes are mostly placed at the top in an inheritance "chain". I also removed the spawnclass type from the chain and placed it between brackets because I have noticed that some defintions seem to override the spawnclass key.
I would also try to keep notes together, eg. "light editor" reference seemed to fit better at the end of the article. --Kamikazee 17:11, 20 May 2007 (CEST)
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