User:Onu

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The title given to this article is incorrect due to technical limitations. The correct title is onu.

I'm a mapper with Team Reaction. I've been hammering away at Doom3 since it came out. While all my creative time is dedicated to Team Reaction, Wirehead Studios, and the mod they're co-developing, I'm eager to help other modders in any way that I can.

John Carmack's said on more than one occasion that total conversions and large mods are just too difficult to develop on the next gen engines. I really don't think the work, itself, is difficult. I think most everyone's just running into problems they can't find information on.

That's why I'm here, and I'm going to be attempting to pour everything I know into this wiki.

If you need help with maps, textures, or static doom 3 models, talk to me. Maybe I can answer your question. Maybe we can codevelop an article on the subject. We can't just let Doom3 fade away without a TC or something approaching one, though! Let's get moving people!

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