WaitFor (script event)
From modwiki
Game class
This event operates on an instance of the game class type idThread, accessible via sys identifier.
Description
Waits for entity to complete it's move.
Usage
Parameters
[mover] - entity to wait for.
Parameter only supports entities of following spawn classes:
Doom 3: idCameraAnim, idMover, idMover_Binary.
Quake 4: idCameraAnim, idMover, idMover_Binary, rvSplineMover
Examples
$mymover.move( UP, 100); sys.waitFor( $mymover ); $mymover.move( DOWN, 100);
Notes
See threads for more information.

